Chocolate, Vanilla or Strawberry?
Chocolate, Vanilla or Strawberry — for some of us, the choice of ice cream is never simple. If you’re like me, you choose Neopolitan to get the best of three delights. When it comes to VR, Robots or Dance, I feel the same way — give me all three and let me choose when and how to use them in imagining new immersive environments or enchanted objects.
And that’s what the RotoLab team has in mind in designing course curriculum for architecture students.
This Fall, we are working with SCI-Arc students to explore the use of VR, Robots and Dance to imagine and design immersive spaces. Our goal? Challenge the status quo of architectural design by introducing students to games-based design skills through the combination of robots, as agents, within room-scale virtual reality and choreography inspired spatial inquiries. It is both architecture and dance, after all, that invite spatial movement in and through a particular place and time. By shifting the platform of spatial inquiry into 360 virtual reality and deploying a game-based vision of agent-based design, students will take on the epic challenge of applying robotic technologies, proxemics and gestural choreography to explore the new horizon of advanced body-machine interfacing as a design workflow.
As a context for exploring the virtual, we will be using Mirrorshades: A Cyberpunk Anthology edited by Bruce Sterling. The characters, environments, and actions contained within this book will provide the starting point for the design of an exhibition open to film/game, science and design professionals alike.
So while connossieurs of educational minimalism savor their prized one option, we’ll be serving up a yummy neopolitan slice of spatial learning.